As I sat running my red pen over the final pre-playtest draft of Duty & Honour, it struck me that I might well have three whole games to run in the very near future. Bearing in mind that the most I have ran for the last 18 months has been a slack handful of one session tests, this is a remarkable sea-change and to be frank, quite a welcome one at this point in time.
The first, naturally, is the playtest of Duty & Honour. By the nature of the game it is quite an easy thing to run although mentally the challenges of playtesting whilst refereeing are far greater than those of just running a game. The previous two test sessions haven't really got beyond chargen but they have radically changed the game and improved it no end. I imagine I should run about a 4-5 session test mini-campaign over the spring months.
The second is another playtest - this time it is Malcolm Craig's Cold City follow-up creation Hot War. This is a post-apocalyptic setting in the 1960s after the Russians released nuclear and twisted technology weapons lose upon the UK. I'm planning on running it as a loose (and I mean very loose) sequel to the Cold City game that we have just played under Andrew and it should last again, about four sessions including one character generation session as this seems to be a tad more involved than the Cold City version.
The third, strangely, is possible return in some arena of Pulsars & Privateers! Ian has written in his 2008 Gaming Resolutions that he is determined to get me to resurrect this campaign because it was prematurely canned due to work pressures. I have to say, I agree with him - having looked back over some of the material I think there is a definite possibility of a revised and sharpened version of P&P somewhere on the horizon. I have NO idea what system it would use. Now that we have some experience of it I'm awfully tempted to suggest Primetime Adventures or I may lump for the more mechanical 'Fate 3.0 SRD' hack method. I doubt the Unisystem Lite rules will remain if I do. Looking back at the characters there's a ton of stuff that I see which should be exploited and a load of stuff that could have been done so much better.
Of course, the question will be - if the previous episodes were the pilot does it get another run or does it jump straight to DVD? It's a prime candidate for a game to play in a Pendragon break and its a prime candidate for a session at CottageCon II. We shall have to wait and see....