Wednesday, January 30, 2008

Playtesters are ACE!

I know, I know, I have said it before but honestly the lengths that some people go to in order to help you out in a game really makes my jaw drop. I just received the report back from my playtest group in Aberdeen. Now, I expected a few bullet points, a paragraph or two talking about play experiences etc. No. Not at all.

What I got was a 2500 word document that ran through the scenario they played and some of the exciting things they did with the system and then an excel spreadsheet noting every single issue that came up, even the most minute - with a number, date, seriousness level, identified problem and the work-around they used. 51 seperate areas in detail.

Want more? OK, they are going to be down in Newcastle this weekend and we will be able to sit down and have a long chat about the game and what they liked and didn't like and how it could be improved.

Seriously, I am spoiled. I read on sites about designers who sent out dozens of playtest packs and receive nothing back - or moreover they cannot find anyone who will give them the time of day. I have been blessed with a network of testers who seem to be trying to out-do each other in the quality they are adding to the mix.

I'm a very happy man


ps. Oh and they liked the game an awful lot!!

1 comment:

redben said...

Speaking of playtesting D&H, do we have our first session planned for anytime soon?