Recently, they have been food related. Can I perfect the recipe for the perfect sweet chili sauce? (According to my dad, yes, yes I can!). Can I cook and decorate leiberkuchen? Yes, of course I can! And of course, recently I have been meeting and beating some challenges regarding games design that I set myself three years ago. Its all been a bit too easy really.
I've also been reading with a lot of interest Rob Donaghue's blog, Some Space to Think Its a really interesting blog with a lot of commentary on games and gaming and sharing of ideas. It has formed my early morning Metro reading for some weeks now. Recently, Rob has been talking about rich dice (dice which deliver more information than just the numbers they result in) and the matter of the box and games.
Add to these motifs my journey to GenCon this year, the appearance of some 'indie' board and card games and the explosion of WFRP 3e onto the gaming world in all of its enormous excess and well, its fired my imagination.
I want to make a game in a box. I want that box to be small enough for me to be able to take it anywhere with me. I want everything I need to play the game - EVERYTHING - to be inside that box. I want the contents to be printed and created to a reasonable quality and - and this could be the stinger - I want to keep the cost of the project under £15.
These restrictions are going to dictate some of the materials I can use and that might well impact on the gameplay but hey, this isn't commercial - this is a personal challenge!