Friday, September 11, 2009

Dead as a DDO?

I am a sucker for free.

Dungeons and Dragons Online, the (dare I say it) 'failed' MMO based on the worlds most popular roleplaying game has now been released on free-to-play. Most things I have read have agreed that this is a pretty bold move but definitely one thats worth a look. So I did!

I downloaded the high end graphics version which my PC can handle with some momentary stuttering occassionally. Graphics are on a par with WAR but work nicely enough. They share the same sort of engine as LOTRO including the minute icons (although that might be a product of my 1680x1050 screen!). Movement is WASD and combat is point and click with movement being important as well. The system is pretty hardwired D&D3e with a spell pool system, so naturally I created a dwarf cleric. One nice touch was that the game flagged up which classes were good for soloing and which were not.

The opening is reminiscent of AoC - you are shipwrecked and meet with some strangers and go on a mission. However, this is where the game changes substantially from the standard MMO make-up. There are tricks and traps that have to be negotiated - the game handholds you through the first ones (which are like 'find a key') but later you have to do logic puzzles, a number of 'pipedream' style ones including one in 3-d which took this bear-of-small-head a while and dodge actual traps!

The downside of the game as I saw it was a lack of real levelling content that obviously springs out to you during the start of the game. The quest-givers don't show easily on the map so you have to hunt them down. You can repeat quests to grind some XP which isn't as bad as it sounds. The 'Protect the Crystal' quest, for example, is a 3 minute 15 mob gauntlet that I completed in solo and normal modes but couldn't do in hard. Shucks! Oh yes, the instanced quests are graded in difficulty. Nice touch. And another nice touch is that as you progress through the dungeons, the dislocated voice of the 'Dungeon Master' describes what is happening in a nice voiceover.

"You enter a dank sewer, stinking of fetid refuse. You hear the scittering sound of animals ahead of you and an unearthly low moaning from deeper in the sewer."

And then I ventured out of the village and I was in the wonderful world of Guild Wars again. Personal wilderness instance, loads of dungeoned content which was great fun and lots of exploration achievement-style targets to keep you looking. I'm stuck at a camp with a gnarly trader at the moment.

Its no WoW-killer - I'm not seeing the same depth of involvement there and I am sure that there will be a point where not spending £££ on 'Turbine Points' to get the special items and skill-ups will be killer, but as a FREE game, its pretty awesome.

Tuesday, September 08, 2009

The Calorific Deficit Continues...

Well, three weeks into this lifestyle change malarky, the weight loss is from 167kg to 159kg. Thats my first, very small, 5% target reached.

I have to say, this has been far easier than I expected. Its a three-pronged attack.

1. Eat less
2. Do exercise
3. Eat better

Eating less has been a revelation. The amount I would get through on an average day prior to this change was staggering, in retrospect. For example - four slices of cheese and onion of toast with a pint of milk for breakfast, four scrambled eggs with cheese and more toast for lunch, a fully fledged hot meal in the evening, with almost no vegetables. Add to that a 2l bottle of pop, crisps, chocolate and other nibbles throughout the day, plus 'cleaning up' plates from the rest of the house. One or two takeaways a week as well. It was a phenomenal amount of food.

Now, yesterday, I had two slice of wholegrain toast, a ham salad half panini (with about 80% salad), a banana and some spicy cous cous rammed with yet more vegetables and a little chicken. And I wasn't hungry.

That reflects the 'eat better' part as well. Gone are the fried foods, the takeaways, the sweets, the nibbles, the 'cheese with everything' dressing to meals, the extra little meals between meals (where by little, I mean substantial), the tubs of ice cream - you get the idea? They have been replaced by smaller portions, much more veg (OK, I'll be honest - any veg would have been mathematically more than no veg at all, but this is like half a plate of veg!), low GI carbs and MUCH less cheese.

The final bit - the exercise - has been the easiest of all. God bless my local NHS clinic-gym-thingy where I can turn up whenever I want and do my little routine. 15 minutes on the bike, 15 minutes on the treadmill and 10 minutes on the rowing machine. Its easy, convenient and hits exactly the point between 'exercise' and 'painful knee'. In fact, I've been a lot more supple and flexible since I started which has been fantastic!

I have both a dietician and exercise review in three weeks time. I'm quite looking forward to it - considering I was 'surrendering' to the doctor, the peace has had some remarkable dividends!

Monday, August 31, 2009

Roman Holiday

I think its fair to say that my wife and I come from wholly different backgrounds when it comes to 'Things You Do on a Bank Holiday'. I was always allowed to play out for ages, or sit and watch some back-to-back kids films or, if it was sunny, go to the beach. My wife comes from what I cynically dub 'the school of enforced family fun' - you must go somewhere and do something, regardless!



So, with this in mind, I found myself bombing along the A68 (9?) from Newcastle to Corbridge at 10.30 in the morning, on the way to the Roman Fort site for a Roman History Day. Now many of you may know that I quite like my history, but Roman stuff simply doesn't do it for me. Its all a bit too distant and abstract for my liking. So, I was less than thrilled at the prospect of 'yet more rocks in the ground', after all, if I wanted to see them I could just pop along to Wallsend. Actually that might well be the source of my lack of interest in things Roman? Growing up in Newcastle, you become fairly dulled to (a) Romans, (b) Medieval Castles and (c) Christian Saints by the time you reach your teenage years.



So when I got there and was herded into a field to park by some perky English Heritage types, I was sceptical. Then I saw a horse, in barding. Not a stone horse, but a real one?! Things were looking up! I baulked slightly at the £20 entry fee - I wonder sometimes whether it would be easier to surrender and just buy an English Heritage membership - and entered a world of bacon and burger smells. Great. Just what I need on my diet!



And then things took a turn for the decidedly good. There was a large re-enactment crew doing weapon displays. Awesome. One guy did some sharp weapons stuff and then they did 'fights from the movies and how they are crap' and then they did a full of set of Romans vs Britons melees and then some horse riding and fighting displays. It was a full hour of entertainment and well worth sitting and watching. After that we had a picnic of sorts and then wandered around the exhibits for a while, which was all very nice and arty. We then checked out 'Boudica's Revolt ... with vegetables' on the assurance from the kids that it was awesome. Turns out that the guy that does this 'historical theatre with vegetable actors' has been on Brainiac: History Abuse and is therefore a minor kiddy celeb. It was very funny and a great way to get the story over to kids. Emma pottered around the textiles place doing some weaving whilst Lara and I chilled out in the ruins and then we saw a supposedly funny guy teaching us about how little we knew about physics and Roman technology.

This was actually the bit that really spoiled it for me, as he was so cleverer-than-thou about the entire affair that it actually became off-putting. The swordsman at the start scotched a few myths about fighting for people (for example, a gladius is a slashing weapon, not a stabbing weapon and the massive overacted spear stabs are indeed, massive and overacted as the spear was a swiping and slashing weapon) but he did it in a funny way. The technology guy was just all 'you think you know stuff, but really you know nothing and I know exactly what is what, ha!'

His main points seemed to be (a) the Romans invented very little but imported a lot from other parts of their empire (implying that 'What Did the Romans Do For Us?' should actually more accurately be called 'What Ideas Did the Romans Steal and Import into This Country and Blag Off as Their Own' and (b) if children have computers you are bad parents because they should be doing water pressure experiments instead or the world will end. The science bit was good but really, I could have done without the preaching that went along with it!

After that, we were tiring and there was an hour to kill before the missile combat display, so we decided to cut and run, heading back to civilisation. It was, in retrospect, a really good day out and great value for money between the four of us - about £1 each for each 'show'. I probably wouldn't bother doing it again, but as a one-off it was very pleasant.

Thursday, August 27, 2009

Calorific Deficit

No, its not a new way of saying 'recession'!

I went to see the dietician today and had a very pleasant chat about the eating side of my new weight loss lifestyle. The slip into said lifestyle has been staged, starting with attendence at the gym last week and now this. I am now officially 'undergoing lifestyle change'. Exciting!

We very quickly honed in on a couple of personality traits that were crucial to the entire exercise. For a start, I am much better at not doing things than doing things. For example, I stopped drinking beer overnight. No worries whatsoever. My pledge to keep the garden tackled this year has been less successful. I'm also a 'hungry' eater. When I get bored, I get hungry and I eat. Interesting.

So, did I get a diet? No - they don't do that nowadays. Especially not with people who already have a decent idea of whats 'good' and whats 'bad'. Also, I have quite an advantage (apparently) because my weight has been static for some time (around 167kg). No, you don't get a diet - you get a 'calorific deficit plan'

Now I knew that this woman understood me when she quoted the law of conservation of energy at me! If my weight is constant, then the exercise and eating I am doing NOW is in equilibrium. To lose weight, I have to alter that equilibrium. She used words like 'equilibrium' - love it!

So, for example, the gym exercise attacks the calorific deficit from one direction. I burn off calories. It doesn't really matter how many - the point is that I am doing it (and it won't be doing my blood pressure any harm either). If I have four slices of toast in the morning and cut down to two? BAM! 200 calories saved. Replace a chocolate bar with an apple? BAM! 200 calories saved.

My target is a 600 calorie deficit each day.

There was other stuff - reducing portion size, eating much more fruit and veg (especially veg, real veg, not potatoes!) and switching to low Glycemic Index carbs to help with my hunger pangs - but the entire thing revolves around that simple calorific deficit business. Eating the right foods, in sensible quantities and less of them than I usually do!

On the drugs side of things, it looks like my BP is *slightly* too high for the appetite suppressant - which I am not too keen on in the first place as it is a 'head drug' rather than a body drug. The anti-fat absorbant one looks more likely, but I am going to go 'naturale' from now on!

We shall see what we shall see. I'm determined to make it happen and well, as it is me NOT DOING things, rather than actively doing them, it might just work!

Neil

Wednesday, August 26, 2009

The Last Ride of the Dungeoneers

Since Blizzard announced the new World of Warcraft expansion, Cataclysm, there has been a resurgence of interest in the game from some of my friends who had previously dropped it. This precipitated a rather chucklesome event on Saturday night - the reforming, for one night only, of the Dungeoneers!

Now, lets remember that the Dungs shredded apart in quite some explosive nastiness and then lingered on for a while before they disappeared. Players had disappeared to all manner of servers so a reunion has never been on the cards. Take into consideration as well, that Silvermoon is a totally borked server now - its got something silly like a 95%-5% pro-Alliance balance. Orgrimmar is DEAD. The AH is DEAD. Its a ghost town on that side of the server and yet still a High pop server based on Alliance side only.

So we gathered - a truly motley crew. Kylea the Mage, the forgotten alt left on the server. Memnon the Rogue, another cast-aside character who was never worth the £15 transfer fee. Eek the Epic Hunter, the hero of our tale. We even had fleeting cameos from Hornihoof, loot-pilfering druid of old and of course (after chasing him from another server), Nathwest, erstwhile bankalt and ... guildmaster!

We all joined the guild again and proudly had 'The Dungeoneers' above our names. It was quite a cool moment, especially when someone passed by who recognised the name and literally stopped in his tracks to ask whether it was a reunion.

The original and still the best were back.

Well, the original anyway.

We had to suffer the embarassment of scrabbling together gold for training and skills.
We had to remember what the hell all of these buttons did and why we had things in strange places.
We had to remember that none of us were healers...

Still, we took the battle to Northrend and ploughed through Borean Tundra for a few hours. It was a lot of fun and we all nearly hit 71, which was nice. Of course, we probably won't do it again especially as Eek may well be transferring to another realm. It was however, sweet to just do the Dungeoneers thing one last time.

Line of the night

Eek: We have a guild bank!
Kylea: of course we have a guild bank. We stole it, remember?

Ah, memories

Monday, August 10, 2009

I've got a brand new combined harvester...

Ian mentioned on his blog, the current facebook craze of FarmVille. Well, being one of those people that likes to dabble, I have tried it out.

To be fair, I am quite positive towards browser games (and their iPhone app cousins). I play in The Wrestling Game, an online browser wrestling sim and have done for 18 months now and its a lot of fun. Its actually quite time consuming in theory, but the joys of tabbed browsing have meant that it runs in the background when I am on the PC and I press a button occassionally to have a bout. I also have EpicPetWars and EpicSoldierWars on my iPhone. I find these slightly more palatable versions of the classic networking games like Mafia Wars.

If you have never played them before, the games are quite simple. You have some life. You have some energy. You have some currency. You earn experience and currency by doing tasks which cost you energy. Energy regenerates. You can earn exp/currency by fighting other players. Health regenerates. You can buy equipment etc. You can level up. And then, when you get to a certain level, items begin to have an upkeep cost and you must buy 'investments' which give you a cashflow to meet those costs. You get better equipment, you beat bosses to allow you to do better tasks to level faster etc.

Hang on - did I say 'quite simple'? In theory they are. I was trying to work out the maths behind the cashflow curve in EPW last night and see whether there was an optimal strategy of being naked and only buying weapons when you needed to fight a boss. It seems so. Where EPW departs from things like Mafia Wars and other such games is that in MW, your posse (ie. your friends in the game) fight with you, adding to your might. In EPW they don't. It makes a helluva difference and certainly makes the game a lot more playable for me.

Regardless, they are increasingly difficult time wasters for playing on the Metro as far as I am concerned.

From what I can see of FarmVille, it is slightly different. There doesn't seem to be a competitive component apart from being better than your friends. You plough and plant stuff. It grows. If you are online for a time after it blossoms, you harvest it otherwise it wilts on the vine. You can visit your friends farm and help them and that gives you more resources. OK. This is fine, but the point is ...?

Well I can see three points. The first is the level grinding. Micro-achievements within progression and proper achievements that you can aim for. We all know what song and dance. There is also an almost artistic side to it. As you build your farm, and visit other peoples, you can see the people who are organised and those that are higgly-piggly! Indeed, one of the guys who I have visited is a real life farmer and his looks like a text book from a middle school environmental sciences lesson on crop rotation! There is a cute factor too, with the wee little chickens and rabbits.

It seems harmless enough. I will continue my experiment, so you don't have to!

Saturday, August 08, 2009

Blast from the Past

Walked into Forbidden Planet yesterday and saw a poster for a new games club - The Heaton Roleplaying Club - at the Heaton Community Centre on Sundays between 4-9pm. TWENTY-FIVE years ago, I cut my roleplaying teeth at that self-same community centre, during the same times, at the same club before it folded.

I feel the need to go full-circle and visit it, at least a couple of times, to become the crusty old grognard in the corner.

Thursday, August 06, 2009

The Next Big Thing

As the latest playtesting stage of Beat to Quarters trundles along, my mind has wandered to what I will do after it is finished. Its certainly not a secret amongst my closest friends that I am pretty Napoleonic'd out - I feel almost physically sick at the thought of reading another book about the era! I'm still full steam ahead with BtQ but thats it! No more! Three years of working on one topic has taken its toll.

However, I am not someone who just sits there and does nothing. In fact even a few moments of inactivity makes me nervous and shifty. Its like a sort of perpetual intellectual motion addiction. I've been like this since I was a kid - which was horrific for an only child. My catchphrase when I was a bairn was 'I'm booooooored!'

Anyway, what comes next? Well, what it isn't going to be is another roleplaying game. Not writing it anyway. Its been an amazing experience but I am determined not to become a serial games designer. I am, however, considering some roleplaying venture. As Andrew keeps reminding me, the genre I love but I don't feel that I have conquered is Urban Fantasy and it acts as a tantalus for me. However, if I do it, its going to have to be done right, with a reasonably long campaign and my full weight behind not only the GMing, but also the production and peripherals around the game. More than just a game, I would want to deliver an experience. Its been some time since I actually ran a campaign (rather than one-shots and playtests) and I'm not getting any younger! As to what I would run, thats a wonderful question. If and when the Dresden Files RPG comes out, that would seem to be the obvious vehicle. However I'm not holding my breath for that. I'm about to come into possession of the old Underworld rpg which might give me a basis. I have considered even using Hot War as thats a system that I have enjoyed in the past.

I'm going to have to consider what I do with my education as well. If I do (finally) get settled in as a proper lecturer at the college, I will have to upgrade by PTLLS to a CTLLS or DTLLS sooner rather than later. I can't say it would be a hardship but in the end it wouldn't be too much fun either. I've also had the yearnings to do some formal learning, either in history or (bizarrely) french! I was stunned by how much I enjoyed my journeys in France this summer and I was disappointed that my lack of linguistic skills meant I missed some of the details of what was going on. It would be a tough sell for me to do something with an exam at the end, but it might be what I need to get over this silly aversion I have to them.

I also have my standing promise to myself that I will finally learn how to do the database+website thing, so that I can restart my web design interest. I'd have to learn to do the database thing first, of course, but thats a given.

Its strange - the world is my oyster but I'm at a bit of a short end as to what to do. I only really know that doing nothing is not an option!

Wednesday, July 29, 2009

WoWPhone Cometh!

I have been waiting.

You could tell it was coming. All of the signs and portents have been there.

C&Ds to iPhone app programmers from Blizz. The move of the authenticator into app format. This morning, I noticed, the Anti-Christ had arrived.

The World of Warcraft iPhone Armory

(for further information - http://eu.wowarmory.com/iphone.xml)

Its ... well, I have to say its pretty fantastic. You get:

A fully functional and up-to-date talent calculator
All of your characters and any others you want to see
Achievements and their breakdowns
Item database to plough through at your leisure
The in-game calendar in all of its glory
And lots of other bits!

And what makes this all the more shocking is that it is .... FREE! I expected a $1.99 download maybe, but no - this one is free, gratis and for nothing.

So whats so great about it? Well, the armoury business is something that I expected to be done sooner rather than later. For me, its the Calendar that is the real shocker. As the Calendar is a 'living' item within the game, in theory, it allows in-game to out-of-game communication. It only works one way (ie. you can only read what is in the Calendar, not edit it yourself.) but it is a start.

What other living parts of the game could they do this for? Well, the bleedingly obvious one is the Auction House, allowing you to manage your AH buying from your iPhone. Would that disrupt the game? Not at all. You pay a flat fee each month and if you access the AH from your phone, Orgrimmar or Undercity, it makes little difference.

This could be the start of a very interesting phase in the development of the game. And it gives me a lot of new things to waste time doing between lectures!

Tuesday, July 28, 2009

True Testing

I'm am deep in playtest and design twiddling for Beat to Quarters, the naval follow-up to Duty & Honour. I quite like playtesting - its a very focused way of playing, especially when you do the play-and-debrief method (where you play a game and then deconstruct it after the end) rather than the in-play-test method (where you deconstruct as you play). I've had quite a few external playtests too, which is always good (indeed, essential)

However, I have been having some thoughts about the entire validity of the playtest process. This might well end up as a self-defeating argument, but I wanted to get it off my chest.

I like to think I am a competent GM who is better than competent in certain sorts of game and genres. I like to think that in my chosen genre - Napoleonic stuff - I can deliver a really good game. I've studied the period's military and social history, I've devoured dozens of modern and not-so-modern novels set in the period and watched (nearly) every piece of serialised TV and cinema available. And moreover, I love the period! That helps.

So when I come to run D&H or BtQ, I'm pretty competent that I can deliver a good session. Indeed, thats why I designed the D&H system in the way I did - its a game that I can run really well. The enture system plays to my GMing strengths - working with the unknown, tying together disparate bits of story and working within an interpretive ruleset rather than a definitive ruleset. It also depends on the players being empowered to make their own decisions, their own plots and to suggest their own paths to success. I love games like that.

However, you do not get a Free Neil with every copy of the game. So sometimes, when I run playtests, I have to ask myself - is it the game delivering the good session or is it me? If it was someone else in this seat, what would the experience be like? Now obviously there are some issues here.

The first is that I am not suggesting that I am the only person who can run the game correctly - because I am not. I have observed that the people who have talked to me about running the game are also people who are soaked in the lore and love of the period. The upshot of that is of course that it is the sort of game that only certain people will pick up, and when they do, they can use it well. If someone that knows nothing about the period, why are they picking up the game? Hmmmm...

The second is that I suspect this could well be the same case for many games and many GMs. I know that I personally am having a pretty conflicted time looking at D&D 4e. I'm really really enjoying the game we have been playing for the last year and I am tempted to run something after it is finished. However, I know - I JUST KNOW - that the very mechanical nature of 4e and my rather freewheeling, hand-wavey style of GMing are like chalk-and-cheese. It would be horrible. But it is so tempting... Similarly, I know a lot of GMs who like to do meticulous preperation, for whom the concept of the D&H challenges, missions, planning session and what-not is simply a living nightmare of forced improvisation.

I guess the thing to do is divorce a good play session from a good mechanical session. Rather than judging the session on the way it went and how I felt at the end, I should maybe tally up the number of times I ...*ahem*... 'interpreted the rules'? How many time I forgot a modifier or missed a test?

Like I said, a circular debate. I guess you have to think harder about playtesting than just, well, playing and testing. You need that detachment that allows you to see where the Game is working and You are working.

Thursday, July 23, 2009

MMOs Revisted: Age of Conan

I couldn't do it. I just couldn't do it...

Wednesday, July 22, 2009

MMOs Revisited: Warhammer Online

I have been sent recently a large number of 'hey, you used to play our game - why not try again?' emails from MMO companies - namely Warhammer Online, Age of Conan and Pirates of the Burning Sea.

Playing WoW has changed a lot for me recently. I realised that I just didn't have the time for raiding in an increasingly serious 'casual' raiding guild and as a result I suspended my activities on Stormrage until things calmed down at work. To keep me occupied I have been pottering on a RP server with a troll shaman, Vuduun, and it has been a lot of fun. Regardless, WoW is in another downswing at the moment, so I considered looking at some of these old games. In the purpose of science, I'll report back here with my results.

Warhammer: Age of Reckoning

7 day free re-trial engaged and massive patch downloaded. Hurrah. The first thing I discovered is that a load of servers have been merged and I also had a free server transfer. No problems there, I'm not part of a guild or anything. Characters pop up and I choose Sunraven, my Bright Wizard. Thats all cool so far and then ...

What do I do again? I spend a good 15 minutes reacquainting myself with the tiny fiddly interface and working out what my various powers do again. I finally remember how to allocate my skill point things with a NPC and bod around on my horse zapping things. The very rhythmic rotation of the Bright Wizard comes back to me and I am zapping things with impunity. There are a few booster quest items that basically zap you forward 2-3 levels in treble quick time and for the duration of the trial you have a 10% xp bonus. I could even find my way around Altdorf still, which seems a bit like a miracle as I couldn't do it first time around.

However, there were some problems. The first was that I had 20+ quests in my log and no idea where they were on the map or what I had to do for them. I could have done some more research, but it was beginning to feel a bit like a job now. I logged myself in to do some PvP and waited ... and waited ... and waited. That wasn't encouraging!

Finally, my mouse stuttered. I moved it. It stuttered again and then some deep hidden lizard memory realised 'Oh shit! Its crashing!' and WHAM! The patented EA vs GeForce incompatibility bug slapped me around the face again and laughed at me bodily. I then remembered why I dropped the game in the first place. It couldn't play nice on my PC. It looks like nearly a year hasn't managed to sort that problem out.

The trial ran out when I was in France. I never cried.

Next: Conan!

8 Days in Provence

Well, not quite a year, but it will have to do!

So, I am coming to the end of what has been an idyllic little holiday to the south of France. It has been quite a revelation to me and quite possibly the most relaxing holiday I have ever had. Staying at my in-laws house (read - purpose built villa complex thingy) has been wonderful once we got over living in someone elses house. We've had a hire car which has allowed us to potter off to places when needed but most of the time its been about chilling out in the sun, reading, writing Beat to Quarters and exploring French supermarkets.

Now, those that know me will be aware that I have never been very pre-disposed towards our gallic cousins in the past. In fact I have resisted any and all attempts to get me to go to France as I really just couldn't be bothered. It was sort of an irrational revulsion type of thing. Well, I am pleased to report that it has sort of disappeared. It has all been quite charming actually. My main barrier has been language - I don't speak French and I find British people who go to other countries and expect the locals to speak English about the most embarassing, insulting and generally arrogant thing we can do. I still feel that way but as it happens, I actually speak far more French than I thought and that o-level standard can get you through most day-to-day interactions. Most things can be navigated with a number and the name of an item, a quick 'bonjour' and 'au revior' and a 'merci beaucoup'. I've had to bust out a 'Je voudrais' and a ' Je suis anglais' when I was asked a direction, and thats about it. Modern society, as it turns out, doesn't require much actual verbal interaction.

What also helps the language barrier, of course, is that the English language has a metric ton of words based on the French and French has a ton of words adopted from English/American. Between the two, there are only a few things you cannot guess at and in those cases, there are pictures!

The food, as you would expect, has been very nice indeed. I have been filling my face with cold meats, umpteen different cheeses, breads and sausages. They also have a better class of diluted juice over here, which is no doubt corroding my teeth like battery acid, but its dead nice! Only downer is that the bread in France goes stale in minutes, it would appear. Daily baguettes are needed! We had an expedition in the supermarket trying to identify what Gluten Free was in French ... 'sans Gluten' - who'd have thought eh?

The animal life has been interesting. Massive green beetles? Check! Wasps like something off a Sinbad movie? Check! Ants you could saddle? Check! Seriously, the ants are enormous - about a centimetre long and then some. The ground in the forest (where we are staying) moves with them!

The roads are, as you would expect, 'interesting'. They have deep open irrigation ditches to each side of the road with no barrier between the car and the ditch. Combine that with the thin and winding roads, the higher-than-the-UK speed limits, the insane scooters, the E600 excess on the car insurance and the E800 desposit on the hire car and well, its been fun! Motorway toll roads as well were a bit of a shock. The drive to Toulon (about from Newcastle to York) cost us E20 in tolls (thats about 16 quid in real money) and the petrol is about the same price as it is in the UK. In fact, whilst I accept that the place we are staying is quite expensive and exclusive, at these prices the UK isn't exactly 'rip-off Britiain'. I spied a Pokemon starter for 'only' E23! Yowzers!

Other random things - we nearly got hit by a bona fide 'dust devil' on the road. French comics look like UK annuals, very cool. The Froid/Chaud on the taps still confuses me. I found that looking both ways still works well for crossing the road and yes, inevitably, despite meticulous planning and checking I *still* set off the metal detector at Newcastle Airport. How? I have no idea and neither did they!

Return to the UK tomorow, all fully charged and ready to rumble,

Tuesday, July 14, 2009

The End...

...of my little girls junior school life (or career, as they now refer to it, strangely) was today. It was her Leavers Assembly. Its been something that she has been talking about for two years and I have to say it was by far the most traumatic moment I have seen in the kids school experience. This goes beyond nervous steps into stage productions (that was last week) or exam results (the week before). It even goes beyond that moment when you realise that not everyone is going to be your friend.

It was a half-hour long class retrospective of the years they have spent together since nursery, recounting in that rather twee manner that school 'performances' do, the ups and downs. It was very funny in parts and showed off some of the talents of the kids. It involved a lot of singing. A lot of singing. With the entire year there in front of you, you could see where genetics was playing its tricks. There were the rapidly maturing young woman standing alongside girls who would have looked at home in Reception. There were boys who were clearly approaching 'those difficult years' and others that looked like your stereotypical waifs. Some of the kids were very confident, others were nervous, others were paralysed with fear.

And then, at the end, they had to sing 'The Greatest Day' by Take That. These are the opening lyrics:

Today this could be, the greatest day of our lives
Before it all ends, before we run out of time
Stay close to me,
Stay close to me
Watch the world come alive tonight
Stay close to me.

Tonight this could be the greatest night of our lives
Let’s make a new start,
The future is ours to find
Can you see it,
can you see it in my eyes
Can you feel it now,
can you hold it in your arms tonight

And tears. Floods of tears. The adults in the audience - teachers, parents, grandparents, classroom assistants. Crying. The kids, one by one, started to cry. And the little buggers were still banging out the tune with the tears streaming down their eyes. Even the lads were crying!

It came to an end, the headmaster said some platitudes, as did the headmaster of the high school that 95% of them will be going to and then some prizes were handed out. And then, in a move of the most barbaric, cold-hearted and unsympathetic sort, the headmaster asked them to sing the song again as the lower school kids trooped out.

It was carnage. Really, it was too much for some of them. Boys openly crying and hugging other boys. Girls with their arms around each other. Teachers passing out tissues along the rows to try to add a veneer of dignity to the occassion as parents saw their children put through mental torture. It was like Torchwood had prepared us for this moment!

In the end, of course, everyone was fine. Everyone always is - and the words of the High School head resonated. "You know you have a good school when the kids are crying because they are leaving."

The silly thing is, they will all be popping into each others houses over the summer and then seeing each other in seven weeks time. I tried to broach this topic and suggest that it wasn't the people she would miss but the teachers and the school itself. I was soundly told I was wrong. It was still an amazing, slightly harrowing and yet somehow hilarious and uplifting sight.

Mr Baines. You sir are a class one bastard, but you do run an amazingly good school!

Wednesday, July 08, 2009

Who Would Be A Parent?

Its been one of those weeks...

First, we had some new additions to the family - Swimmy and Lucky, two goldfish. One child goes to the fair with the grandparents and comes back with ... FISH! Honestly, do they still give away fish at funfairs nowadays? Apparently they do. Actually she came back with one fish but we got another one when we decided to make a fist of keeping it alive. Its quite hard to explain to a child that fairground goldfish have a life expectancy somewhere between a mayfly and an experimental particle. You have to sort of play along. Its Day Five of FishDeathWatch and they are both doing fine.

Then one of the children goes into hospital to have a routine Ear/Nose/Throat related operation. In the pantheon of childhood moments, I have to admit that your first operation is quite a large thing but bloody hell! You would think it was the last-in-the-series of Casualty/Holby City/ER and Grey Anatomy all rolled into one with a guest appearance by House and the cast of M.A.S.H! Its been a full-family multiple adult FAFF-CON ONE operation. Its been quite remarkable. Amazingly, the operation passed off without incident, everyone is fine etc.

And finally, tonight, we had the School Production. It was rather good in that amazingly amateur way that a year of 11 year-olds do plays. The non-hospitalised child had a part that required a little acting and a little singing. She's a grand singer and a good actress but she just managed to surpress her nerves and excitement enough to handle it. Its difficult, as a parent, to be realistic with your offspring about their performance and not crush them like a bug. Indeed, the discovery that what was once a rather cute childhood talent has not transformed into a 'tween' ability (her singing...) is going to prove quite a difficult one. As my wife says, she will learn the easy way (someone tells her) or the hard way (someone tells her...)

Fish, hospitals and singing. Really, none of this was in the handbook!

Friday, June 26, 2009

The Day The Music Died?

Not today. No. 'The Music' clearly died about 16 years ago when the Stone Roses split up. Everything since then has been a pale phantom. And yes, I do want 'I am the Resurrection' played at my funeral - the full 10 minute version. That'll educate you all!

I was asked recently, by some students at work, what music I used to be into when I DJ'd at Uni. Whilst a lot of the stuff that I did was the generic 'shit disco' stuff, I was much happier doing what would have been kindly in those days been called 'indie disco' but was really a rip off of the old 'Wednesday Night At Walkers'

Walkers was a nightclub in the backstreets of Newcastle in the late 80s. Later, it was to have the misfortune of having Gazza get attacked within its walls and the scandal would mean it would change its name to Planet Earth and later some Vodka Bar place and then finally close. When it was Walkers, though, it was immense. Wednesday nights were a pilgramage, regardless of weather, time of year or coursework, to dance our socks off all night to what was at the time the bleeding edge of the not-dance-music stuff.

And dance we did. To (mis)quote the Wonder Stuff, we span round like a spinning thing! It was the one place where WE were the regulars and everyone else was encroaching on our club. Or at least it felt like that. We had our corner where we, and only we, threw our denim jackets. We might have drank but most likely not because we just didn't need to. We laughed, we cried, we played silly pranks on each other - it was great.

I distinctly remember three things. The first was the last night before I went to Uni when we (we, btw, being me and my mate Stephen - there were others: Toby, Ang, Carrie, Birdy) went and thanked the DJ for his tunes and then bought a half for the prettiest lass in the place who we had gawped at for months but never done anything about - to thank her for being pretty. I remember my first birthday at Uni, Stephen had gone back to Walkers and got everyone in the club to sign a card for me. They didn't know who I was, but they did and it was very cool indeed. And I remember the day we went back and discovered that it had got shit. We stood there and waited and it was still shit. And then like something out of a film, the old DJ appeared and started playing the music again and ... it wasn't shit anymore.

Does that last bit sound too far fetched? It might, but I shit you not, it happened. I remember, because I remember being on my knees doing the 'we're not worthy' thing in front of him! It was 1992, Waynes World was out and well ... thats what you did.

ANYWAY... enough of the memory lane rubbish. I put together my Spotify playlist of the music that used to be played back then. Its an approximation - I added the Pogues and the Levellers stuff at Uni and I always placed out with the Housemartins. The rest however it kosher.

http://open.spotify.com/user/vodkashok/playlist/4Rj6qQ4NiQ1zxOBl3gu81N

Thats me. Thats my music.

Wednesday, June 10, 2009

Twitter Twatting Facebook?

I have seen a bit of a change in my social networking habits. As part of my previous employment I was inducted into the world of Facebook and it was fine. Its a useful communications tool and as part of my range of promotional tools for D&H, its good. However, recent changes to the system and the predelictions of the users seem to be rendering it almost irrelevant.

The change was the reformatting a few months ago, which seemed to turn the interface into a mimic of Twitter - lots of status updates. For some reason, that I cannot put my finger on, this seemed to dissolve some of the charm of the page. It seemed less ... interesting?

Add to this a real rise in the number of utterly pointless memes and bloody stupid quizes that are also part of the feed now and its almost impenetrable bullshit. Currently I can find out how well I know Abby, see someone's (mediocre) hi-score on Chain Rxn, read a couple of random newsposts, hear about someone's Tiny Adventure, know that someone has bought a horse in a game, know which rock star I am, know how evil I am, know how gay I am and know which revolutionary thinker I am. Truly, I am blessed by this knowledge.

I think that I value Facebook as an interactive contacts list and a place to play online Scrabble more than I do this utter toss.

The other change is that a number of people are now sychronising their Facebook status updates and their Twitter feeds. Which, initially, I found bloody annoying. Now however, I have switched camps ... and here's why.

Facebook lets people walk up to you and ask to be your friend. You have to actively reject them or drop them. Its a powerful social dynamic. Twitter is different. You decide to follow people and you have nothing to do with who follows you. Its a lot less personal, a lot more detached. What does that mean? Well, I feel no social necessity to follow every single person I know on Twitter. I can be quite discerning. I can hone my feed to things and people that I find actually interesting, rather than people who I might well want to contact eventually.

So I find myself taking more and more notice of Twitter and less and less notice of Facebook. Scrabble being exempted from this ignorance.

Its an interesting change of heart!

Monday, June 08, 2009

Games Expo - or 'Where Did My Stock Go?!'

So, this weekend was Games Expo - one of the biggest and broadest events in the UK games calender. Boardgames, wargames and CCGs all rub shoulders with roleplayers in a massive set of halls in Birmingham. It is an exceptionally well organised convention that could easily suck every penny from your pocket.

I approached this con with a degree of uncertainty. Its the most expensive con to attend and the crowd is very varied. You can never tell what will happen. Its quite a financial risk to cover your costs properly. D&H has also been out for 9 months and I recognise that it is quite a niche game, so it must be reaching saturation soon, right? I tried to mitigate this by releasing the 1809 Miscellany, to stimulate sales and put something new out there. Oh I know, its very business and not very 'indie' but I have bills to pay!

So, how did things pan out?

I sold out. I sold out of EVERYTHING. Even my own personal copy of the game.I sold half my stock in the first quarter of the convention. That was unexpected. I sold the game to new people, to people who have played it with their friends, to people who are playing campaigns (!) themselves, to wargamers and (more importantly) to retailers. D&H is now going to be available in stores like Waylands Forge in Birmingham and Leisure Games in London. Moreover, there were people enthusing about it and people genuinely excited about Beat to Quarters.

We also had Revenge of the B-Movie 2, Pulp! and Labyrinths & Lycanthropes on the stall, new games all, and they sold strongly as well. In fact, the stall took a record amount of money which was a shock during a recession.

Long term readers may remember me posting about having difficulties dealing with compliments and this weekend was no exception. I did take the advice and try to use each compliment as a route to talk about further plans etc. It felt a little shilly, but it stopped the embarassed shuffling and annoying silences.

The con was also a massive exercise in restraint for me. Not on the games front, but on the wargames front and the *ahem* research for BtQ front. Warhammer Trafalgar is beautiful. The Victrix Napoleonics now have French *sob* and there were just a load of interesting ... STUFFs! I did buy a cheap box of some of those little CCG style press out ships for BtQ stuff. £5 spent all weekend. I'm like a feckin' saint!

I'm now out of stock. I have never been out of stock. Its a fun feeling.

Thursday, May 21, 2009

In Search of AR-PEE?

WoW can be a strange beast sometimes. I have pushed what I can be bothered to do with Sunraven as far as it goes on our PvE server. I've got titles, I've levelled fishing, I'm got decent equipment and I am casually raiding Ulduar. There's not a whole helluva lot more to do apart from raiding and no incentive to farm, as I have more money than God. Even the Argent Tournament doesn't seem so much of a temptation, now that I have 50 pets, my Gruntling and a cool banner.

'A Cool Banner' is a very strange phrase. I've found that one of the things that I have been doing is gathering more and more roleplay-style bits of fluff for Sunraven, for no purpose other that something to do. So she has a nice wardrobe of dresses, the now-defunct Ruby Shades and some other tat. Its all fun, but with no real purpose apart from tarting around Org in a dress. Like I said, a strange beast.

However, it is a lot of fun and I decided that I would take this urge to play the game in a slightly different way and use it to try one final experiment on the dread WoW RP servers! I've been here before. I played a dwarf warrior on a RPPVP server for a while which was kind of fun, but got swamped by other things. I have tried twice again to start a Night Elf Druid, but they have failed miserably because I lost my temper with the RP-Nazis in the starting areas. This would be my last throw of the MMO-RP-G dice.

Now in the spirit of managing expectations, I'll outline what I am looking for in this 'RP'. What I want is a crucible to experience the game world through a different pair of eyes. A different focus. So rather than considering what I do with everything focusing on what my mechanical output is and whether I am doing the game 'properly', I want to do it 'realistically' from an RP P.O.V.

So what does that mean? Well, my character is Vudunn, a male troll shaman. As a one liner background for him, he was raised by goblins in Ratchett and is seeking the true Troll home, guided by the spirits. He's an engineer - from his goblin background - and has a tiny little pyromaniacal streak, giving him the nickname 'Da Boom! Boom!' Nothing earth shattering there.

So in-game, I have tried to interact with and 'do' as many of the troll or goblin areas as I can, whilst avoiding as much of bloody Silverpine and Tarren Mill as I can. Its not totally possible - just mostly possible. I have a plan, about my ongoing quest through Zul Farrak, Sunken Temple, Zul Gurub, Zul Aman and into Northrend. Its all there, to be done.

I'm part of a guild, the Shadowbranch Tribe - an ad hoc tribe of trolls who have no home and wander Azeroth, searching for their home. Hey, thats cool, that fits with my backstory. Score one for the writing team! They are a canny bunch of people and they take their 'RP' seriously. So seriously that in-guild chat is carried out in the faux-Jamacian patois of the game. Which can be fun, but can also be very tiring when you aren't in the mood.

As with Sunraven, items become very important - because they form more who you appear to be, rather than what you are capable of doing. My engineers goggles are far more in keeping with my character than an early leather helm, so they have stayed. I have some kit that I wear 'off quest' which are my Shaman robes - I even have a cool troll shaman off-hand staff frill. Part of the game is looking for and gathering stuff like this and its a part that I really enjoy. I'm looking forward to trying to get my voodoo mask and robes at later levels!

However, I have yet to encounter the famed WoW 'RP'. It happens, apparently, in Silvermoon City. It happens in Dalaran and Stormwind. It doesn't happen in Orgrimmar, as far as I can see. It may happen tomorrow night, as I will be attending my first ever in-game, in-character troll wedding!

I have fireworks. Boom!Boom!

Tuesday, May 05, 2009

The Gamer Diet

I think we have missed a trick here.

This weekend, my family decided that we were going to begin to address our main health issue - weight. We sat down and we discussed what we all thought about it and why we eat as we do. With the exception of my wife we are all overweight and it is effecting the way we live and operate. The first thing I realised was that the kids know a whole helluva lot of dietary issues from school! The second thing I realised was that whilst exercise and portion size are things to be addressed, the main issue was grazing - what we used to call 'eating between meals'. So, as a first step to some sort of dietary regime, we put a housewide moratorium on eating between meals. And it has worked. Not one of us has had a bite between meal times and it has made those meals all the sweeter when they come.

The second step was to hammer home to the grandparents that this was a family wide initiative and it had to be adhered to when the kids were at their houses too. And that seems to have worked really well.

Which got me thinking...

A number of our gaming family have, for one reason or another, given up or radically reduced the amount that they drink. We were, previously, quite an alcohol-friendly group of gamers with bottles of wine and multiple pints of cider being the order of the day at most gatherings. Not once have any of us felt the need to put pressure on another of us to start drinking again. Indeed, there has been a palpable level of support and understanding for that and some other dietary-related issues that have occured.

A lot of us suffer from the traditional gamer problem of being overweight too, and some of our number have made concerted but fatally flawed efforts to lose weight. Some have considered going to slimming clubs like Weight Watchers. Personally, I have a number of issues with these establishments but I considered recently the thing which people get from them. If you are a pessimistic person, they get the threat of humiliation. If you are a optimistic person, they get support from their peers.

Gamers exist in communities. Between us, we have identified on a number of occassions a shared goal - lose some bloody weight. The way that we do it might vary, but the goal remains the same. What we lack is support. We lack that peer group support that says its OK to have a baked potato on a Wednesday night instead of a Mixed Grill. We lack the encouragement to celebrate the successes and to provide a shoulder to chew on for the setbacks.

I'm not talking about a gamer diet club or some sort of competitive dieting regime (because knowing some of our personalities, it would turn into a fact fest on exactly what is the best way to lose weight and where we are all going wrong!). Rather I'm talking about making 'losing weight' (for those that choose to) the new 'not drinking'.

Comments?